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Dragon Age

Dungeons & Dragons sits at one peak of Dragon Age's two-peak audience shape, scoring 0.78 — the strongest pull in the top 10 — while SteelSeries anchors the other at 0.75, representing a distinct hardware-and-peripherals audience neighborhood rather than a fantasy-IP one.

The shape flag here is "two-peak," meaning Dragon Age's audience doesn't collapse into a single cluster but bridges two recognizable groups. The first is tabletop and fantasy-adjacent: Dungeons & Dragons (0.78) and D&D Beyond (0.74) are both in the top three, and Wizarding World of Harry Potter (0.71) extends that fantasy-franchise thread. The second is PC gaming infrastructure: SteelSeries (0.75) and id Software (0.72) point toward an audience that engages with gaming hardware and shooter-adjacent developers, not just RPG lore.

Within the top 10, four neighbors share Dragon Age's own subcategory of Video Game Franchises — Destiny 2 (0.71), Anthem (0.69), Mass Effect (0.68), and The Elder Scrolls (0.68) — confirming that same-kind overlap is real but not dominant. The remaining six span Game Developers, Technology, Movie Franchises, Actors, and Magazines, with Tom Felton (0.70) and PC Gamer (0.69) as the most notable cross-kind entries. That Tom Felton — an actor whose subcategory carries no gaming signal — lands at position seven suggests the fantasy-fandom thread runs deeper than platform or genre alone.

The two-peak structure reveals an audience that is simultaneously rooted in tabletop and fantasy IP and oriented toward serious PC gaming hardware — a combination that distinguishes Dragon Age's shape from a straightforward RPG-franchise cluster.

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Nearest neighbors by audience shape

Cosine similarity over Persona Live audience composition.
"Entities whose overall audience profile most closely matches this one — people who follow one tend to follow the other."

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